Game design

Results: 1977



#Item
321Citizen media / Collective intelligence / New media / User-generated content / Video game design / University Grants Commission

User Manual (Version 1.0) for UGC e-Governance Project

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Source URL: www.ugc.ac.in

Language: English
322

GAUTIER TINTILLIER GAME & LEVEL DESIGN STUDENT + https://gautiertintillier.wordpress.com/

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Source URL: gautiertintillier.files.wordpress.com

Language: English - Date: 2016-02-24 12:53:54
    323Action-adventure games / Video games developed in Japan / Windows games / HUD / Video game design / Castlevania / The Legend of Zelda: Ocarina of Time / The Legend of Zelda / Rogue Galaxy

    Design Document v.1.0 [Swords & Platforms: Capture the Kingdom] 1 Swords & Platforms: Capture the Kingdom Design Document Version 1.0 This document and Swords & Platforms: Capture the Kingdom are

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    Source URL: jmatthewgriffis.com

    Language: English - Date: 2014-06-16 03:14:44
    324Gaming / Software / Leisure / Video game genres / Virtual reality / Social software / Virtual economies / Massively multiplayer online game / Virtual world / Massively multiplayer online role-playing game / MUD / Game design

    Games and Culture http://gac.sagepub.com The Play of Imagination: Extending the Literary Mind Douglas Thomas and John Seely Brown Games and Culture 2007; 2; 149

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    Source URL: johnseelybrown.com

    Language: English - Date: 2012-08-11 01:58:40
    325

    Ugo TRELIS France Game Design and Management Student | Aspiring Narrative Designer

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    Source URL: ugotrelis.com

    Language: English - Date: 2016-03-01 08:05:34
      326Humancomputer interaction / User interface techniques / Software / Computing / Human communication / Video game design / Scrolling / Television technology / Scrollbar / ANTIC / Eye tracking / Gaze

      Microsoft Wordkumar _no widows_.doc

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      Source URL: hci.stanford.edu

      Language: English
      327Game theory / Mechanism design / Combinatorial optimization / Matching / Stable marriage problem / Welfare economics / Cardinal utility / Strategyproofness

      On the Social Welfare of Mechanisms for Repeated Batch Matching∗ Elliot Anshelevich Meenal Chhabra and Sanmay Das Matthew Gerrior

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      Source URL: www.cs.rpi.edu

      Language: English - Date: 2013-06-13 15:33:02
      328

      Weekly Update ? Research Question How does the incorporation of metagaming in a narrative game, via the design of a rewind/redo mechanic, effect player

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      Source URL: erimedia.us

      Language: English - Date: 2015-10-21 12:30:58
        329

        Research Statements Shang-Hua Teng Over the past two decades, I have been working on problems at the intersection of Algorithm Design, Optimization, Algorithmic Game and Economics Theories, Scientific Computation, and Pa

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        Source URL: www-bcf.usc.edu

        Language: English - Date: 2007-10-30 17:21:50
          330

          Fighting Formations Series Rulebook game design by Chad Jensen NOTE: Items in purple text indicate functional

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          Source URL: www.gmtgames.com

          Language: English
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